Chapters

Chapters

A Listing of articles

  1. Martin Bentley - In praise of small tools

  2. Martin Bentley - Best Practices are not the best…

  3. Austin Bingham - Domain-driven design in geocomputing

  4. Ben Bougher - Am = d: a linear algebra approach…

  5. Bert Bril - Putting colours on data

  6. Caumon & Levy - Is geology Cartesian?

  7. Jesper Dramsch - General purpose GPU programming

  8. Chris Ennen - Software, software everywhere

  9. Sergey Fomel - Reproducible research

  10. GRAM - Seismic data encryption

  11. Gosses - Standing on the shoulders…

  12. Dave Hale - My favourite 10 line program

  13. Matt Hall - What’s so special about geoscience?

  14. Eirik Larsen - Crossplots on the boardroom table

  15. John Leeman - Hardware is hard: teaching geotech

  16. Neil McNaughton - ‘Digitalization,’ from Harry Nyquist…

  17. Bill Menger - The steady advance of Linux

  18. Bill Menger - Software challenges in oil & gas

  19. Matteo Niccoli - A fault colourmap prototype

  20. Jan Niederau - Teaching geoscience students to code

  21. Didi Ooi - Simple machine learning

  22. Steve Purves - Learn JavaScript!

  23. Michael Pyrcz - Open source geostatistical geomodeling

  24. Michael Pyrcz - Machine learning for geological modeling

  25. Alan Richardson - Use standard file & problem formats

  26. Alberto Rusic - I hate computers

  27. Alberto Rusic - I hate computers

  28. Hassan Sabirin - Quality checking spatial data

  29. James Selvage - Serverless computing

  30. Andrew D. Steen - Teaching geoscientists to code

  31. Martin Storey - De profundis: of well depth

  32. John Thurmond - The tyranny of formats

  33. Miguel de la Varga & Alexander Schaaf - GemPy: 3D Structural Geomodeling in Python

  34. Florian Wellmann - A Geological Model is a Hypothesis

  35. Adam Cawood et al. - Why use virtual outcrop?

  36. Dewey Dunnington - R, RStudio, and the tidyverse for Geocomputing

  37. Andrew Pethick - The obsolete geoscientist

  38. Matt Hall - What is geocomputing? (Blog post)

  39. Matteo Niccoli - Keep on improving your geocomputing projects

  40. Jesse Pisel - Matteo NiccoliSome advice on reproducing figures

  41. Robert LeckenbyMy name is bot, geobot

  42. Dewey DunningtonGrammar of graphics

  43. Matteo NiccoliSome advice on reproducing figures

  44. George Bisbas - A 5-minute introduction to HPC

  45. Evan Saltman - Speeding things up

  46. Darren Kondrat - Getting started in Geocomputing can seem daunting…

  47. Ágoston Sasvári - The Phoenix

  48. John Howell & Brian Burnham - The Virtual Geoscience Revolution Pt.

  49. John Howell & Brian Burnham - The Virtual Geoscience Revolution Pt.

  50. Tyler Newton - Human neural networks in geocomputing

  51. Rowan Cockett - Building Technical Communication Tools

  52. Steve Rogers - Advice from a fractured reservoir modeler

  53. Chris Dinneen - SEGY: Judging books by their covers